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7 Wonders lasts three ages. In each age, players receive seven cards from a particular deck, choose one of those cards, then pass the remainder to an adjacent player. Players reveal their cards simultaneously, paying resources if needed or collecting resources or interacting with other players in various ways. (Players have individual boards with special powers on which to organize their cards, and the boards are double-sided as in Bauza's Ghost Stories.) Each player then chooses another card from the deck they were passed, and the process repeats until players have six cards in play from that age. After three ages, the game ends.
In essence 7 Wonders is a card development game along the lines of Race for the Galaxy or Dominion. Some cards have immediate effects, while others provide bonuses or upgrades later in the game. Some cards provide discounts on future purchases. Some provide military strength to overpower your neighbours and others give nothing but victory points. Unlike Magic or Fairy Tale, however, each card is played immediately after being drafted, so you'll know which cards your neighbour is receiving and how his choices might affect what you've already built up. Cards are passed left-right-left over the three ages, so you need to keep an eye on the neighbours in both directions.
What's new in the 2nd edition:
This is a very fun game to play, it is quite simple to pick up but there are many complex elements to master.
Quality of the cards and boards is very good, designs are impressive too.
The way the cards used changes for the number of players is very clever, set up is easy and it balances the game well.
Thoroughly enjoyable game: have played it at least once a day with the family since Santa dropped it under the tree. Even the youngest is playing and, at 8 yrs of age, managed to win the first ever game... Really good fun.
really enjoyable family game would love if there were more interaction with other players
Nice and easy game for family evening
Delivered on time. Quality is perfect as usual. Great present
7 Wonders lasts three ages. In each age, players receive seven cards from a particular deck, choose one of those cards, then pass the remainder to an adjacent player. Players reveal their cards simultaneously, paying resources if needed or collecting resources or interacting with other players in various ways. (Players have individual boards with special powers on which to organize their cards, and the boards are double-sided as in Bauza's Ghost Stories.) Each player then chooses another card from the deck they were passed, and the process repeats until players have six cards in play from that age. After three ages, the game ends.
In essence 7 Wonders is a card development game along the lines of Race for the Galaxy or Dominion. Some cards have immediate effects, while others provide bonuses or upgrades later in the game. Some cards provide discounts on future purchases. Some provide military strength to overpower your neighbours and others give nothing but victory points. Unlike Magic or Fairy Tale, however, each card is played immediately after being drafted, so you'll know which cards your neighbour is receiving and how his choices might affect what you've already built up. Cards are passed left-right-left over the three ages, so you need to keep an eye on the neighbours in both directions.
What's new in the 2nd edition:
This is a very fun game to play, it is quite simple to pick up but there are many complex elements to master.
Quality of the cards and boards is very good, designs are impressive too.
The way the cards used changes for the number of players is very clever, set up is easy and it balances the game well.
Thoroughly enjoyable game: have played it at least once a day with the family since Santa dropped it under the tree. Even the youngest is playing and, at 8 yrs of age, managed to win the first ever game... Really good fun.
really enjoyable family game would love if there were more interaction with other players
Nice and easy game for family evening
Delivered on time. Quality is perfect as usual. Great present